The idea here is not to build him as a straight combo deck, made to win as fast as possible. Use Blood Vassal to sac Mairsil, the Pretender, which gives you BB mana. This site 2023 TappedOut.net, LLC This allows him to interact more directly with effects like Coretapper and Surge Node, which can only place charge counters on artifacts. Spend the next turn cycle or two caging your protection, interaction, and hopefully combo pieces as well. As I mentioned earlier, Mairsil actually comes equipped with halfway decent stats already. Your library must contain the following cards (or cards with similar effects): [card](Dread Return), [card](Fatestitcher), [card](Narcomoeba) and [card . I used to hold back until I had a counterspell in hand before casting him but that also gives your opponents more chances to draw into their own counter magic and removal. Help | Ideally, you'll have 4-5 mana sources (mostly blue) between lands and rocks, and a tutor to find AEtherling. 396 listings on TCGplayer for Mairsil, the Pretender - Magic: The Gathering - When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it. Commander / EDH* Did you know? So, i've been brewing with [[Mairsil, the Pretender]] recently, as i find the card very interesting. Ethereal Usher and Netherborn Phalanx: Their transmute abilities allow them to fetch AEtherling and they were amazing budget tutors for me early on. Varragoth, Bloodsky Sire: I have to admit, I thought this was going to be an auto-include when it was spoiled. I run a lot of countermagic and protection to stop that from happening. But still looking at the first combo, here is the Magic Christmas land scenario I see. While looking through Mairsil's EDHREC page, I came across Pestilent Souleater. Tree of perdition + Hateflayer + Mairsil = 3 mana 1 shot target player, quicksilver elemental + gilded lotus + Mairsil = infinite everything, Oona Queen of the fae + Razaketh + Mairsil = tutors? Please return to this window after you have logged in. You won't draw into that missing color or a way to find a blink/bounce engine before you're too far behind your opponents. I and others have found a few combos with Mairsil, but this seems like the strongest and fastest, and requires only mana and for us to get one card in graveyard. Activate the ability from [[Deadeye Navigator]] to bounce Mairsil. Skip to main content. Remember Tree of Perdition's drawback of only setting your opponent's life to 13? Insidious Dreams: Honestly, it's a pretty bad tutor. Kindly pen them below! Since there won't be one, you mill your entire library. This makes for all sorts of crazy infinite combos, and Quicksilver Elemental is thus one of the strongest cards in the deck.". Sometimes he's great and I get to draw a bunch of cards in a turn cycle. Sort of. If you are interested in seeing more EDH content from me, follow me on Twitter at @BrewsMTG. For example, we cage Quicksilver Elemental and Morphling. They basically get one shot to counter him or it's unlikely he will leave the field involuntarily. All Rights Reserved. If another player gains control of Mairsil, it will have the abilities of only cards that player owns in exile with cage counters on them. Flood of Tears: Devestation Tide with a twist, basically. 1x Wipe Away. I knew within seconds that I had to, had to, theorycraft this budget deck for my next Low Market. Terms of Use | In practice, however, it was way too slow, caged or on its own. Use some of the floating black to activate Endling's ability to give Undying to Mairsil, the Pretender. Some of my favorite tutors, in fact: Trinket Mage, Trophy Mage, and Treasure Mage. Mairsil, The Pretender - Grixus - Combo Deck - Give Tons of Abilitys to Mairsil (Spit-Balling Ideas) Shmoov - -1 tix: $ 46: 2022-07-29: Mairsil Socially Distanced . $0.29 . Illustrated by Izzy. Turn 3: Land, Mairsil, cage phantasm, activate ability, win. Feeds | Support this Channel: https://www.patreon.com/seibenmtgVideo by: Nicole (BadWolfMTG) Commander 2017 is being here and with it comes some unique stories. The second divides cards by function, in the same manner I did when designing the deck. Have [[Thousand-Year Elixir]] on the battlefield, and [[Deadeye Navigator]] soulbound to Mairsil. If that sounds fun, it's because it is. If you're playing 1v1 and it looks like commander damage might win you the game, use the "-lings" +1/-1 abilities to pump up Mairsil (only once per turn, per -ling) and then make him unblockable with this guy to get you to 21 faster. Combo Results: * Target opponent loses the game. Step 2 is to reanimate Mairsil, or to get him in play again (which reanimation seems the easiest). Ith's cage was created by Barl. + Guilded lotus + Horseshoe crab = infinite tutors? Infinite LTB. Your poll for the next article is below! I typically try to cage up, Keeping a risky hand won't ever work out with this deck due to the very specific nature of how Mairsil works. Nevinyrral's Disk. Blue mana is the most important so try to keep as much of it open as possible for AEtherling activations and counter magic. Training Grounds: Mostly price, but also the value isn't worth the slot IMO, especially if youre gonna consistently lose it to your own board wipes. Skyship Weatherlight Bane Alley Broker Gustha's Scepter If a card refers to itself. When building this deck, I found that a lot of the best win conditions for Mairsil were outside of our budget. When you cage a card with Mairsil, all instances of the card referencing itself by name (such as Quicksilver Elemental) are then read as referencing Mairsil by name instead. This site is unaffiliated. Endling: The undying ability is what really shines here. Then, activate Sage of Hours's ability to take an extra turn by removing five +1/+1 counters from Mairsil. We will need to draw him into hand or graveyard with a [[demonic tutor]], [[entomb]], [[buried alive]] ect. This card is just such a flavor win and looks like a great value engine too. 2UU is also a heavy price to pay to bounce him back to your hand. Articles and comments are user-submitted and do not represent official endorsements of this site. Torchling: Mostly used for his untap ability but his third ability is also solid protection from targeted removal. As such, I am thinking of brewing up a deck for him that embraces my favorite meta-achetype, that of Combo-Control. I figured once you've seen one Mairsil deck, you've basically seen all of them, so nobody was going to vote for it. DMCA requests | An example of data being processed may be a unique identifier stored in a cookie. Stops your opponents from doing it though. I'm good at this, trust me.). Mairsil combos attempt. A TappedOut decklist can be found here. 2022 by Cards Realm. Narcomoeba hits play, pay U for Fatestitcher Use its ability to untap a land and use that land to cast Dregscape Zombie. A four-cast commander and a plethora of activated abilities, plus 3 other players' turns to survive before your lands untap again, so my land count is on the higher side. While the jury is still out on exactly how the interaction works, there seems to be consensus that a caged Quicksilver Elemental allows additional Mairsil activations, perhapsone additional activation per blue spent to activate the ability targeting himself, perhapsinfinite activations. As an added bonus, if you cage up Commander's Sphere, you can always sac Mairsil in response to a kill spell that you can't otherwise evade and get a draw from it. Superfriends? If you have Anger in the yard, it means you can activate it the turn he comes down. Mirror-Mad Phantasm/Thassa's Oracle: This combo requires Mirror-Mad Phantasm to be caged and Thassa's Oracle in hand to be cast (hopefully with a counterspell or two in hand as well to protect this combo, otherwise you'll lose the game the next time you have to draw a card). It should be noted that there are a few exceptions to this, perhaps the most notable being Mirror-Mad Phantasm, which was in the first version of the deck I built. Complete Comment Tutorial! This is a slow, stax deck. As I mentioned before, Mairsil only functions in a very specific manner. The ideal situation is to have AEtherling imprinted ASAP, as this gives us the ability to bounce Mairsil, the Pretender each turn to imprint a new card, it also makes it much harder to kill Mairsil, the Pretender. Blink and flicker effects are an important part of the deck. I am going to list a few others of interest below here. Mairsil, the Pretender will be exiled until end of turn, then Nevinyrral's Disk will resolve, killing everything. Text View. Deadeye Navigator: Costs too much to cast and gives me another creature I need to protect. Considering the complexity of Mairsil's deck, I'm mixing up our Check Out by providing two lists. Chaos Warp: Cheap and effective removal in red. You may activate each of those abilities only once . Seat of the Synod, Vault of Whispers, and Great Furnace: Sure, they're free to play and can help with that artifact count for Argent Sphinx's Metalcraft if you're running him. FF The Pretender. You'll likely be playing a lot of defense as you round up cage targets, so cards like Morphling, Galecaster Colossus, and Chaos Warp can help protect Mairsil and also remove bigger threats, at least temporarily. Consecrated Sphinx is just a staple card in any blue deck which becomes game winning if opponents cannot remove it. Aug. 18, 2017. Activate Mairsil using Blood Vassal 's ability by sacrificing it, adding (B magic symbol) (B magic symbol) Mairsil undying triggers, returning it to the battlefield with a +1/+1 counter Activate Mairsil using Walking Ballista 's last ability by removing a +1/+1 counter, dealing one damage to any target This entire deck works on playing mairsil, putting things on him and protecting and reusing him to set up one of like 3 combos. He works as an ASL interpreter, enjoys running, and sitting on his porch reading, while simultaneously silently judging his neighbors. Thousand-Year Elixir: Too vulnerable to my own board wipes and caging it isn't super useful. Tap Mairsil for three blue mana. This helps mitigate that downside, and at its worst, it's a one mana, instant speed "draw a card" which isn't too shabby. Blow 'em up with Boompile. Instead, the idea is to use him to leverage value, control the board and then win at . Mairsil, the Pretender has all activated abilities of all cards you own in exile with cage counters on them. A free flicker at the end of your turn that'll save you one blue mana for an Aetherling blink somewhere else or in response to a kill spell in response to Thassa's trigger. Tap for UUU (or UUR), untap for U (or R), activate Quicksilver Elemental for U, net one blue mana, repeat for infinite mana. Relic of Legends: Solid as just a regular mana rock on the field but caged it guarantees you a blue mana as long as Mairsil is untapped, regardless of summoning sickness. Essence Flux: I realized that most of my countermagic was being used to protect Mairsil from targeted removal. Your opponents will likely start working together and directing their resources to shutting you down, which really only requires keeping him off the board. When researching for this article, I read an article by EDHREC's own Robin Kass, who wrote a great article about Mairsil last July. Staff of Domination: Would mostly be used as an untap effect, which I already have plenty of. Enough charge counters on Mairsil, and we can be chunking an opponent for ten or more damage per turn. TappedOut.js Blog Widget, Card draw Pili-Pala: Other ways to make infinite mana and untap Mairsil that I already owned. Any of these can be used with Knacksaw Clique and Quicksilver Elemental for the infinite mill combo. With a way to flicker Mairsil, the downside of the -1/-1 counter is non-existent. Similar Deck Space Card Recommendations Commander Recommendations. This deck is extremely mana hungry. Can be used to match most metas. Finally: there's plain-and-simple infinite mana. If you have AEtherling imprinted too, it means you get to keep on board in the following manner: Activate Nevinyrral's Disk ability, then holding priority, use AEtherling's bounce ability. Once you have your protection and deterrents caged, you can really start to focus on assembling your win conditions while you continue to disrupt, dismantle, and destroy your opponents' gameplans and boardstates. Mairsil on the battlefield; All other cards exiled with cage counters on them; Mairsil does not have summoning sickness; Mairsil 's toughness is less than or equal to its power (1 magic symbol) (R magic symbol) (R magic symbol) avaliable Mairsil, the Pretender on the battlefield. Displacer Kitten: Turn all your spells into flicker spells! It's also a steep cost without Urborg, Tomb of Yawgmoth out. First tapped-out deck i have created, any help is appreciated. the jury is still out on exactly how the interaction works. Privacy statement | No spikes or cEDH decks (no disrespect there, it's just not our jam) but also no meme or theme decks. Cinderhaze Wretch and Endling in exile with cage counters on them. When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it. Deflecting Swat: A free redirect is sick. Oona, Queen of the Fae/Infinite Mana: This combo requires Quicksilver Elemental, a 3-mana rock, and a one-mana untapper (Morphling; Torchling if Prismatic Geoscope can tap for all three colors since he requires red to untap and Quicksilver and Oona require blue). Guljin EDH. Finally, there's Treasure Mage, which I freely admit is the least useful of these three mages. The main goal of this deck is to combo off. I also stumbled across a neat little interaction with him as a pseudo- Sneak Attack if you find yourself with Mairsil back in your hand. While the rest of the game can go in any direction, your early game needs to revolve solely around finding. This deck works best at instant speed, hence the numerous mentions of how important haste is. Combo section will be completed over time. Legends of Runeterra and its respective properties are copyright Riot Games. Repeat for infinite mana and for infinite ETB. This can save you quite a bit of mana if your commander has been eating a lot of removal during a game. The first step is to mill your entire deck. To view the purposes they believe they have legitimate interest for, or to object to this data processing use the vendor list link below. The combos are bellow. With our mad course determined and a mad deck built, Mairsil's Charge Counters Combo clocks in at approximately $60.00 according to TCG Mid pricing. That means we need reliable ways to trigger his enter the battlefield effect without him dying and going to the command zone. 1x Rakdos Charm. A haste-enabler is also extremely desirable so that he can threaten his abilities as soon as he hits the board. Activate the [card](Mirror-Mad Phantasm)'s ability and put all your library in the graveyard, since you will not find a card with the same name. Another combo, which is more involved and requires Anger in the yard, or Mairsil, the Pretender to have been on board for a turn so we can tap to activate abilities. Remove a +1/+1 Counter from Mairsil to add one mana. Playtest v1. Unfortunately, Metalcraft is too hard for me to maintain with the repeated board wipes. Infinite Mairsil ETBs. If you do it at the end step, Mairsil won't return to the field until the next end step (a tough lesson to learn). Phyrexian Altar on the battlefield or in exile with a cage counter. This is just a collection of cards that I have tried out in the deck at one point or another. Playing against combo? Activated abilities contain a colon. As such, if you simply play Mairsil and hope to make to around the table, you are likely in for a bad time. Your mileage may vary. Mairsil, the Pretender + Hateflayer + Tree of Perdition. If you've ever played Mairsil, or can think o. Darksteel is a dead card usually unless you have nev disk and honestly just not really needed. There were a ton of votes on the last article, and I'll fully admit I was surprised about which commander won. If I don't plan on or can't activate them until my turn I usually don't cage them until the end of the turn before mine. Soul of New Phyrexia: Great in theory, but 5 mana is A LOT. A win isn't likely without Mairsil online but it's not completely hopeless. The goal of this primer is to explain the general idea of this Mairsil, the Pretender build, how to play it, and to explain the card selections/omissions, as well as any other miscellaneous information or advice. Cavern Harpy = pay 1 life bounce Mairsil to hand? Trinket Mage provides access to the greatest number of options: Pyramid of the Pantheon for ramp or combo, Tormod's Crypt for graveyard hate, Paradise Mantle for the Leech Bonder interactions, Claws of Gix for a sacrifice outlet, and my personal favorite, Voyager Staff to flicker Mairsil. Purphoros, Bronze-Blooded: An indestructible haste-enabler. I run about six mana rocks that don't necessarily need caged right away. Arcane Signet and Talisman of Dominance are pretty standard rocks for these colors. If you would like to change your settings or withdraw consent at any time, the link to do so is in our privacy policy accessible from our home page.. Each loop will net 1 U mana. How Hipster is it Anyway? Mairsil, the Pretender has been played in more than 16 decks in the last year and is a key card in more than 14 combos (you can check them in the Mairsil, the Pretender combos section). Hex Parasite: Swapped it out for Boompile. Cavern Harpy: A solid backup plan to AEtherling's blink ability in case someone responds to the blink with a kill spell. For example: Morphling's abilities specifically reference 'Morphling'. That's one major benefit of being the most Voltron of Voltron commanders. More Combos: EDHREC. Repeat the process for infinite mana.. Combo Mairsil, the Pretender +Workhorse +Blood Vassal +Endling + Magic: the Gathering MTG Since he did such a great job, I figured I'd let him explain how Quicksilver interacts with Mairsil: "This is a weird card, and it works with the commander in a very particular way. They're generally written " [Cost]: [Effect].". then use 1U for Deep Analysis - win game. No one wants to Time Walk themselves by spending a seven mana for a Gisela or a Praetor only to have it get Murdered by the mere act of turning Mairsil sideways. Try 'em out and see what works for you! Edit. (2), Entrego em mos na zona do Porto, A mala encontra-se em excelente estado.em frente Cmara Municipal ou em frente ou em frente Casa . After that we obviously cast Mairsil, exile and cage the phantasm (from here on just called cage), and then activate. Privacy statement | Contact | Have you taken this deck in strange direction? You're gonna be real sad when you have to activate Nevinyrral's Disk and now you're down three mana sources, though. Exile all cards with Mairsil If they kill the creature you put into play then Mairsil is never coming back. Use Endling to giving Undying to Mairsil, the Pretender. Magic: The Gathering and its respective properties are copyright Wizards of the Coast. Contact | On a scale from 'peanut butter and chocolate' to 'Swiss chard and anything,' it scores approximately a 'Pizza Rolls and ranch.'. Dragon also gives a source of haste similar to [[blighted bat]]. This is a card you see in very combo-centric Mairsil builds, because when you use Mairsil to activate its ability, you mill your entire deck into the graveyard. Your second goal is to determine what types of interaction you're going to need to survive this game. As it's hard to get a quick combo win with this deck as it takes a bit of setting up. After you've got your mana and AEtherling in your hand or graveyard, cast Mairsil and cage him up. The combo that I think has the most potential here has a few steps. Both creatures need to be caged for this one to work. Rinse and repeat until you find a wincon or your opponents scoop to an infinite turns loop. Big Score: There are a lot of cards that can be grabbed out of the graveyard in this deck so the discard cost is negligible. Just blink Mairsil in response to any board wipe and you're good, including your own. Along the way, we will be protecting ourselves and our combo with some prison and pillow-fort type effects. This nicely aligns with my experiences of Mairsil, because this card drove me insane upon its release. Horseshoe Crab: Just a not-as-good Morphling. You can customize the way you view decks on Moxfield.Check out your options In Magic lore, the Dominarian wizard Mairsil drove mad a powerful mage named Ith. This might be the second most important ability for Mairsil. Shroud is perfectly fine in this deck since you're never actually "targeting" Mairsil with his abilities. Magic: The Gathering and its respective properties are copyright Wizards of the Coast. Privacy statement | Rarity (main - side) 9 - 0 Mythic Rares. You can't do much with a full grip of cards but no engine so mana and a tutor are more important that anything else. TappedOut.js Blog Widget. Many of our combo pieces are creatures, and we have multiple flavors of ramp, card advantage, and Mairsil-rebuying (e.g. Minamo, School at Water's Edge: Comes in untapped and taps for blue (the most important color) and can untap Mairsil, allowing him to use a second tap ability in a single turn. I've always thought that Chainer would be a fun deck to build, but I can never pull the trigger. This will require TappedOut.js included in your blog. Mill all of your opponents out in one go. 1st combo: Mirror-Mad Phantasm Cage Mirror-Mad Phantasm 1U - flip deck into grave yard. Once you've created infinite mana and you've drawn your deck, you can dump it into Walking Ballista to be able to give counters and then remove them to ping the table. Until then, let's check out what we are working with. This site 2023 TappedOut.net, LLC Steps. Complete Comment Tutorial! (1). This card seems like the exact kind of party I want to invite all of my friends to. The best way to do that to me seems to be to have [[Narcomoeba]] in our deck, then when we mill our deck it will come into play, we then unearth a [[fatestitcher]], use the ability to untap a land, and then unearth [[dregscape zombie]], after which we will sac all 3 to [[dread return]]. 1st combo: Mirror-Mad PhantasmCage Mirror-Mad Phantasm 1U - flip deck into grave yard. It's not terrible on its own either, especially 1v1. I'm sure more will come to mind later but these were the ones that stuck out to me the most. Combo-centric deck with lots of creative answers and multiple different lines. I'm not usually an advocate of infinite-turn combos, as they tend to conclude games in a way that frustrates other players, but this one is sufficiently roundabout that I'm comfortableputting it in. Get your mana out, tutor, then hit the gas. So unless you have the mana to tutor and play whatever it is you grabbed, tutoring and then doing nothing tends to make people nervous and they start to really direct their attention towards you. I played with it for quite some time but the instant speed did not make up for having to pitch cards in addition and the cards going to the top of the library instead of to hand. You can now import it in the MTG Arena client. Commander's Sphere: Just recently replaced Chromatic Lantern with the Sphere. Besides just saving money, setting limitations and restrictions on deckbuilding can lead to interesting, outside-of-the-box ideas that can liven up your group's play experience. The easiest I could see there would be something like [[gilded lotus]] and [[pili-pala]] for infinite mana, and win from there. Let Mairsil pay for his own blinks! [[illusionist bracers]], [[rings of brighthearth]] ect. Feels bad, man. With untap effects and a few more abilities to put charge counters on Mairsil (Otherworld Atlas, Lux Cannon, and so forth), we can keep our extra turns going until we dig into a card that actually kills our opponents (infinite snake tokens from Orochi Hatchery, for example). Other people can view your private deck by using this url, Seems there are no cards in the Acquireboard. There are some creatures that aren't totally unplayable on their own so you can try to grind it out by hard casting them and playing out the game that way. Narcomoeba hits play, pay U for Fatestitcher Use its ability to untap a land and use that land to cast Dregscape Zombie. Evacuation: I used to rely solely on Nevinyrral's Disk and Boompile as my board wipes but sometimes I ended up needing a wipe that didn't rely on caged cards. This annoying message will go away once you do. Step 3 is to combo off. Blur: A higher mana value than Essence Flux but it also comes with a card draw so I'm ok with that. 4c Samurai av Drakmester Attention! I tend to blow the board up a ton and Commander's Sphere can at least get me a card draw before it goes to the yard. Obviously, I'm exaggerating a bit, but this was tough, for reasons I will address in a minute. A one-mana untap ability is extremely useful. So if you target Mairsil with Quicksilver Elemental's ability, he will gain another instance of all of the activated abilities he has caged.
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