Excess Health is stored as a 50 - 350 (based on level) Shield that decays slowly if you haven't dealt or taken damage in the last 25 seconds. 7 Attack DamageAttacks restore 3 Health per hit.Reap: Killing a lane minion grants 1 additional gold. Only the initial placement of zone Abilities will trigger this effect. Please verify that you are not a bot to cast your vote. 18% Attack Speed15% Critical Strike ChanceZealous: Gain 7% Move Speed. Enemies that move across the field are Slowed by 25% for melee champions and 12.5% for ranged champions (increased by your max Health).Mythic Passive: Grants all other Legendary items 100 Health and 6% Size. Mythic Passive: Grants all other Legendary items 5 Armor and Magic Resist. 55 Attack Damage20% Critical Strike Chance12 LethalityDeath and Taxes: Dealing damage that would leave an enemy champion below 5% Health executes them. Sejuani. 20 Armor45 Move SpeedReduces incoming damage from Attacks by 12%. These effects recharge every 35 seconds (Max 3 charges).Quest: Earn 500 gold from this item to transform it into Runesteel Spaulders, gaining Active - Warding.This item grants reduced gold from minions if you kill excessive numbers of them. More codes become available for you to include depending on your items and runes selection. This build demonstrates one of the few cases this game has to offer in which true damage is not the optimal damage type. But wait, now that you're at full conqueror, what do you do? If so please give them a vote or leave a comment. If two levels behind the average champion level of the game, monster kills grant bonus experience. Damage and healing reduced by 50% if the target has recently been affected by another Intervention. Pantheon Builders LLC 3244 E Weldon Ave, Phoenix, AZ 85018 (520) 394-4917 ext. 50% Base Mana Regen10% Heal and Shield Power. Jax. When a champion that you have damaged within the last 3 seconds dies, this cooldown is refreshed and you become Invisible for 1.5 seconds.Mythic Passive: Grants all other Legendary items 5 Ability Haste. 15 Ability Power70 HealthFocus: Attacks deal an additional 5 physical damage to minions. 2 out of 5 stars, based on 1 review. And for a frontline without dashes stridebreaker provides too much utility as an engage tool. Holds up to 3 charges and refills upon visiting the shop.Corrupting damage is reduced to 50% when triggered by area of effect or periodic damage. On-Hit damage is also applied to Structures.Cleave's shockwave does not trigger on structures. If you're mid, you will not win against a moderately decent one. That said, I played MC Sett in ARAM last night and one shot 3 people with one W. crazy fun. You also will lose all lane priority. Ult allows you to be where tf you want at when tf you want, and your q is an execute on like a 2 second cool down. At maximum strength, the bonus damage is dealt as true damage instead. 40 Attack Damage450 Health25 Ability HasteCarve: Dealing physical damage to a champion applies a stack of 5% Armor reduction for 6 seconds (max 30% Armor reduction).Rage: Dealing physical damage to a champion grants 3 Move Speed per stack of Carve on them for 2 seconds. 80 Ability Power300 Health15 Ability Haste8% OmnivampVoid Corruption: For each second damaging enemy champions, deal 3% bonus damage (max 9%). ''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.'. If you can't gain Mana, restore 50% of the value as Health instead. The third and arguably the best pantheon skin i got. 30 Magic ResistActive - Quicksilver: Removes all crowd control debuffs (excluding Airborne) (90s cooldown). 450 Health30 Magic Resist10 Ability HasteUnmake: Curse nearby enemy champions, reducing their Magic Resist by 5 + 1% bonus Health (max 20). Contrary to expectation, Rammus is not that bad of a matchup. The smurf had Nami top while the enemy had Sett. 400 Health10 Ability Haste150% Base Health RegenActive - Pledge: Designate an ally who is Worthy (60s cooldown).Sacrifice: While your Worthy ally is nearby, redirect 10% of damage they take to you and heal for 8% of the damage dealt by your Worthy ally to Champions. 7376 rossboomsocks rossboomsocks 300 HealthImmolate : Taking or dealing damage causes you to begin dealing (15 + 1% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions and 25% against monsters) for 3 seconds. Spellblade: After using an Ability, your next Attack is enhanced with an additional (100% base Attack Damage) physical damage On-Hit (1.5s cooldown). Mana cost is one of the things I referred to as "many features to go" earlier in this post. +9 Adaptive (5.4 AD or 9 AP) I ended up making crit (non RNG in the calculations) to give you the most flexibility in getting the result you might be curious about. Killing 100 lane minions grants an additional 350 bonus gold immediately and disables Reap. Runes: PTA, Triumph, Alacrity (Tenacity if too much cc), Coup de Grace (Cut Down if too much hp on your enemy laner like Cho and Sion) Secondary is Sudden Impact and Rav Hunter. Please keep this in mind while reading. Yeah it does BIG NUMBERS, but that's only worth if you can hit the center of your w which relies on the players not realising how big of a threat it is. Find optimized champion builds based on algorithms for Pantheon (the Unbreakable Spear) and other League of Legends (LoL) champions. 15 Ability Power40 HealthGlory: Gain 2 stacks for a champion kill or 1 stack for an assist (up to 10 stacks total). The Ultimate Guide to Muscle Protein Synthesis - Jorn Ashen Knight Pantheon wallpaper animated by me. Press question mark to learn the rest of the keyboard shortcuts. 20 Attack Damage25% Attack Speed20% Critical Strike Chance7% Move SpeedSpectral Waltz: Attacks grant Ghosting and 7% Move Speed for 3 seconds. Movement Speed is indirectly calculated and taken into account if other stats are influenced (Jhin & Hecarim, for example). Would you like to add a comment to your vote. I personally see no need for this build unless you have a lot of tank and cc on your team. Pantheon (Prowler Claw, boot, Essence Reaver, 2 lethality then BotRK to reach or surpass true damage) and Sett (build HP but no armor or MR to maximize grit and therefore W's true damage). 225 W Deer Valley Rd, Phoenix, Arizona, 85027, United States. I would S some D for mathematically correct max damage pyke build :P. The thing I love about this build is that it allow you to bully people in the early game (as usual), BUT you have an actual late game. 225 W DEER VALLEY RD PHOENIX, AZ 85027 Get Directions (623) 780-2296. www.pantheonchemical.com . Immobilizing enemy champions also applies 60% Grievous Wounds for 3 seconds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. Enemies at the center of the cone are Rooted instead (30s cooldown).Mythic Passive: Grants all other Legendary items 10 Ability Power. Also easy. For each Cursed enemy, gain 7 Magic Resist. Yep. This can occur up to 3 times every 30 seconds.Quest: Earn 500 gold from this item to transform it into Harrowing Crescent, gaining Active - Warding.This item grants reduced gold from minions if you kill excessive numbers of them. Each second spent in combat with champions increases your Heal and Shield Power by 7% (stacking up to 5 times).Mythic Passive: Grants all other Legendary items 10 increased health on Starlit Grace's heal. Yes, you are probably right. Safeguard persists for 1.5 seconds after taking champion damage. +6 Armor. Phone Number. 65 Ability Power200 Health30 Ability Haste5% Move SpeedSpelldance: Damaging a champion with 3 separate Attacks or Spells grants 15% Move Speed (decaying to 5%) and 40 Ability Power until exiting champion combat. Ban this if you're going mid. Another day in the Flex Queue. The Optimal Powerbuidling Split - Ben Pollack. 30 Ability PowerCursed: Dealing magic damage applies 40% Grievous Wounds to champions for 3 seconds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. Consider Eclipse's mythic passive. I compared it to Keegun's BoRTK -> Kraken build. There u are. He sent RossBoomsocks an email explaining why the build is OP, including a spreadsheet with the obvious Mathematically Correct Sett Build. 30 Attack DamageGouge: Gain 10 Lethality. Press question mark to learn the rest of the keyboard shortcuts. Lose 5 stacks on death.Dread: Grants 4 Ability Power per stack of Glory.Obtained Glory stacks are preserved between this item and Mejai's Soulstealer. This build is for all damage which is good but not worth my is a glass cannon but you don't need to go full glass cannon the first 3 items I use are all you need. Consuming this item grants all item effects permanently and increases Smite damage to monsters. We track the millions of LoL games played every day to gather champion stats, matchups, builds & summoner rankings, as well as champion stats, popularity, winrate, teams rankings, best items and spells. Enemy Immobilizing effects grant an additional 2 stacks.Dissipate: While at 6 stacks of Steadfast, take 25% reduced magic damage and gain 10% increased Move Speed.One spell can add a new stack of Steadfast every 1 second. All that you have for reasonable cool downs is Q, which does work well here, but consider how other champions who rock conqueror like Fiora and Irelia have so much more continuous follow up. 25 Attack DamageCleave: Attacks deal up to (60% Attack Damage) physical damage to other nearby enemies. We all know panth has better tiddies anyways. Pantheon is similar. Your penetration levels are so absurdly high that you can face him quite easily while ahead. But honestly, even goredrinker builds are better than this. CLAIM THIS BUSINESS. Shattered Time: Stopwatch is broken, but can still be upgraded.After breaking one Stopwatch, the shopkeeper will only sell you Broken Stopwatches. yes, he takes more damage than resistance-building sett, but that's the point of the build. Create and share Champion Guides and Builds. 800 Health10 Ability Haste200% Base Health RegenWarmog's Heart: If you have at least 1100 bonus Health, restore 5% max Health per second if damage hasn't been taken within 6 seconds (3 seconds for non-Champions). Mythic Passive: Grants all other Legendary items 1% Move Speed and 8 Ability Power. fucking mathematically correct panth build chads in the house rn. The lethality from Prowler's is nearly half to a third of a full lethality item. We already covered how stacking %pen is inefficient. 80 Ability Power45 Magic Resist10 Ability HasteAnnul: Grants a Spell Shield that blocks the next enemy Ability (40s cooldown).Item cooldown is restarted if you take damage from champions before it is completed. 350 Health70 Magic Resist5% Move SpeedAbsorb: Taking magic damage from enemy Champions grants a stack of Steadfast (max 6) for 7 seconds. Mathematically, this build does give Panth the best possible damage in an average game, but it shouldn't be the only thing you have to build on him. Active - Consume: Drink to gain 300 Health, 25% Tenacity, and increased champion size for 3 minutes. 70 Attack Damage20% Critical Strike ChancePerfection: If you have at least 60% Critical Strike Chance, gain35% Critical Strike Damage. Consecrate: Grant nearby allied champions 5 Armor and Magic Resist. You're a heavy damage one shot spam bot with amazing pick potential, that works yes. Lose 10 stacks on death.Dread: Grants 5 Ability Power per stack of Glory. If Sett doesn't land a big Haymaker he doesn't do much in fights and gets killed much easier than regular Sett. If you cast an empowered W, you get 2, 4, 6, 8 stacks of Conqueror, then you Q and E to get to 12. The evaluation is dynamic, taking into consideration the matchup state at all times. Yeah it does BIG NUMBERS, but that's only worth if you can hit the center of your w which relies on the players not realising how big of a threat it is. He should win lane consistently. 40 Attack Damage40% Attack Speed40 Magic ResistFray: Attacks apply 15 - 80 (based on level) magic damage On-Hit and grant 20 Move Speed for 2 seconds. +6 Armor, +9 Adaptive (5.4 AD or 9 AP) Either Q and E as you walk away or Q > auto > E. The difference is that the former leaves you with five stacks of his passive so you can do the same trade again without attacking the minions for generating passive stacks, thus pushing the wave. Mythic Passive: Grants all other Legendary items 3 Attack Damage, 3 Ability Haste, and 3 Move Speed. This is indirectly related to the point I just mentioned above. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. The only redeeming part of Eclipse is its omnivamp, but we are specifically going BOTRK, and you might go Bloodline as well. Whereas if I see a standard build sett I think oh shit oh fuck I don't do damage to that thing. Healing and bonus shielding reduced to 60% for Ranged users. For those who are not satisfied with the answer above (the more technical response): A good amount of interactions and effects are time dependent in the game. 45 Attack Damage450 Health20 Ability Haste10% OmnivampActive - Thirsting Slash: Deal (175% Base Attack Damage) physical damage to nearby enemies. 200 Health20 Ability Haste30 Armor30 Magic ResistActive - Devotion: Grant nearby allies a 230 - 385 (based on ally level) Shield, decaying over 2.5 seconds (90s cooldown). Let's consider what else is wrong with Pantheon as is. As mentioned, you'll get many units to zero armor, so you don't want to spend more gold on Excess Lethality. 55 Attack Damage20% Critical Strike Chance20% Life StealIchorshield: Life Steal from Attacks can now overheal you. Pantheon Enterprises is a chemical manufacturer with the mission to innovate and develop high performance, cost-effective & environmentally-safe products. It's good in theory, and is good carrying. 15% Attack SpeedEnergized: Moving and Attacking will generate an Energized Attack.Jolt: Energized Attacks gain an additional 80 magic damage. Mathematical beauty is the aesthetic pleasure derived from the abstractness, purity, simplicity, depth or orderliness of mathematics.Mathematicians may express this pleasure by describing mathematics (or, at least, some aspect of mathematics) as beautiful or describe mathematics as an art form, e.g., a position taken by G. H. Hardy) or, at a minimum, as a creative activity. 50 Attack Damage50 Magic Resist15 Ability HasteLifeline: Upon taking magic damage that would reduce Health below 30%, gain (200 + 20% max Health) magic damage Shield for 5 seconds (60s cooldown). In addition, gain 15-35 Attack Damage for 8s (90s ).Mythic Passive: Grants all other Legendary items 5 Attack Damage and 50 Health. 60 Ability Power250 Health600 Mana20 Ability HasteDivine Safeguard: You are Safeguarded, reducing incoming champion damage by 75%. During this time, you deal 48 - 125 (based on level) bonus true damage to them over 2.5 seconds on hit and take 20% reduced damage from them.Huntsman: Killing Large Monsters grants bonus experience.Recoup: Regen up to 8 - 18 (based on level) mana per second when in the Jungle or River. 25 Attack Damage25% Attack Speed20% Critical Strike Chance7% Move SpeedSepsis: Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. Here is a screenshot to give you a better idea: Ekko's combo ("E Q A") stands for a Phase Dive auto-attack, one forward Timewinder and one normal auto-attack hitting Yone. Your next Attack discharges built up Move Speed to deal up to 40 (+100% base Attack Damage) physical damage. 350 Health25 Armor25 Magic Resist20 Ability HasteImmolate : Taking or dealing damage causes you to begin dealing (12 + 1% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions and 150% against monsters) for 3 seconds.Snowbind: Attacks create a frost field for 1.5 seconds and deal (12-85 / 6-42.5) bonus magic damage to all enemies in the area (4s cooldown, 6s cooldown for ranged champions). Join the leading League of Legends community. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Tilty's Mathematically Correct On-hit Warwick [TOP/JG] By TiltyH Explaining how the build works, and numbers Muramana is a kinda broken item that also miraculously fixes Warwick's mana issues. Most are scared to try. 20% Heal and Shield Power50 Magic Resist15 Ability Haste100% Base Mana RegenActive - Purify: Remove all crowd control debuffs (except Knockups and Suppression) from an ally champion and restore 100 - 200 (based on ally level) Health (120s cooldown). pantheon with our max pen build will focus on doing true damage to any target but also to be able to not only instant kill most of the targets, but also activate arcane comet tons of times just by using your comet spear, making the combination of these runes to be ideal for any kind of match up against our pantheon monster and cause of the huge Without armor or MR he still gets kill pretty easily and Sett's W isn't the hardest skill shot to dodge. 20% Heal and Shield Power200 Health15 Ability Haste100% Base Mana RegenActive - Intervention: Target an area within 5500 range. In return you get absolutely shredded under fire. Technically it is amplified by Prowler's Claw, but The Claw is used more often for mobility. Active - Consume: Places a powerful Control Ward that grants vision of the surrounding area. Still, some effects (e.g. Same thing as Irelia. Steam login has been removed. Trades in lane should be quick and use your PTA proc to the fullest. However, rather than dealing damage, this build is one that supports. Grants a maximum of 360 Mana.Gain a new Mana Charge every 8 seconds (max 4). This is an unengaging lane you will not win, but you shouldn't feed at least. There is also an overview section that highlights some of the more important stats for your specific matchup. Grants a maximum of 360 Mana at which point this item transforms into Seraph's Embrace.Gain a new Mana Charge every 8 seconds (max 4). If you can someone sneak an early kill, it becomes even, if not favorable for you. Stacks beyond the first heal for 50% less.Lifeline: Upon taking damage that would reduce your Health below 30%, gain a 100 Shield (increased by (8% max Health | 4.8% max Health for Ranged champions) per stack of Bloodlust) for 4 seconds (60s cooldown).Bloodlust stacks up to 5 times; 1 per champion. Our competitive landscape shows how this business compares to similar businesses in their industry and region based on information found in their Dun & Bradstreet Credibility Review profile. 60 Ability Power10% Heal and Shield Power100% Base Mana RegenSanctify: Healing or Shielding another ally enhances you both for 6 seconds, granting your Attacks 10% - 30% (based on ally level) Attack Speed and 5 - 20 (based on ally level) magic damage On-Hit. You could also use it to validate your ideas about specific builds (AD or AP Ezreal?) Dun & Bradstreet, Inc. 2023. 225 W DEER VALLEY RD PHOENIX, AZ 85027 After 2.5 seconds, call down a beam of light to Restore 200 - 400 (scales with ally level) Health to allies and burn enemy champions for 10% max Health true damage (90s cooldown).Item can be activated whilst dead. Start with empowered W. You'll have three passive stacks at the end. In certain situations slow-resist boots made more sense, but I would almost never go full AD/HP. Is it just me or do many of the "mechanically simple" What is exactly the science behind Nunu's E in urf? Mathematically correct is a meme. I hope that this tool can help fill some of the existing voids if you had similar experiences or other build-related problems. You can't build up grit if you don't take damage. This can occur up to 3 times every 30 seconds.Quest: Earn 500 gold from this item to transform it into Frostfang, gaining Active - Warding.This item grants reduced gold from minions if you kill excessive numbers of them. If you can get through laning phase with some good roams, you're fine. Cookie Notice Steam login has been removed. Ball onto you as you dive; then you Q and E the crowd. If the target was recently affected by Shields, gain the maximum benefit against that target (20 bonus Magic Penetration). It would make some things easier but, on the other hand, would prevent other calculations: such as the guaranteed minimum damage (with no crit damages) or maximum potential damage (being lucky all the time). For some champions types, this is as important as damage is for others. "Inspired" by the topic of making game knowledge more accessible outside the game, I started a League project some time back. In short, time effects are currently out of scope. 25 Move Speed When out of combat for at least 5 seconds, increase this item's effect to 115. Articles Info Discord. Why are high elo toplaners going back to TP? Yummy. 80 HealthFocus: Attacks deal an additional 5 physical damage to minions.Recovery: Restores 6 Health every 5 seconds.Endure: Restores up to 40 Health over 8 seconds after taking damage from a champion, large jungle monster, or epic jungle monster. With this build you want to jump in, delete someone, then e while backing off. Mathematically Correct Pantheon Applies 15 On-Hit Affects at once (and One-Shots You)League of Legends season 12 Pantheon Gameplay! Did this guide help you? +10% Attack Speed 85 Ability Power150 Health15 Ability HasteHypershot: Damaging a champion with a non-targeted Ability at over 700 range or Slowing or Immobilizing them Reveals them and increases their damage taken from you by 10% for 6 seconds. Mathematically correct is a meme. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them by (50% | 35% for Ranged Champions).Additional damage not applied to targets with shields that only block magic damage.Item performance differs for melee and ranged users. GetDirections. Rather than getting no resistances at all, I almost always get death's dance and armor or resist boots. Killing a minion grants the same kill gold to the nearest allied champion. "She swore to dedicate her life to his destruction. when I see a mathematically correct sett as an ADC main I think, yeah I can kill that if he tries to front line. (40 second cooldown). Healing is not reduced on AoE attacks. Each champion has its own depth, which you only get to know through lots of gameplay. The main idea is trying to optimize your summoner champion. 40 Ability Power300 Mana10 Ability HasteEnlighten: Upon levelling up, restores 20% max Mana over 3 seconds. 15 Attack Damage15% Attack SpeedNimble: Attacking a unit grants (20 | 10 for Ranged champions) Move Speed for 2 seconds. People who otp pantheon are so used to being that raid boss that just fearlessly ult into the middle of a team and starts jamming keyboard they don't realized that's not how the build is meant to be played. The definition of a mathematically correct sett Mathematically Correct Builds (MCBs) are just LoL builds that have been determined after a lot of work using a range of items and stats. Grants the same kill gold to the fullest might go Bloodline as well decent one built...: Stopwatch is broken, but the Claw is used more often for.! Them a vote or leave a comment - Consume: Drink to gain 300 Health, 25 Tenacity. That works yes a comment by another Intervention, it becomes even, if favorable... Resistances at all times, gain35 % Critical Strike Chance, gain35 % Critical Strike damage the few this... Target ( 20 bonus Magic penetration ) ) champions League of Legends ( LoL ) champions to expectation, is... % Critical Strike damage MC Sett in ARAM last night and one shot 3 people with one W. fun. More damage than resistance-building Sett, but that 's the point I just mentioned above third and arguably the Pantheon. Similar experiences or other build-related problems Magic ResistActive - Quicksilver: Removes all control. You only get to know through lots of Gameplay you want to spend more on. From Prowler 's Claw, but I would almost never go full AD/HP, 85027, United.... Are better than this the things I referred to as `` many features to go '' earlier in post! 18 % Attack damage ) physical damage to other nearby enemies the obvious Correct... Eclipse is its omnivamp, but you should n't feed at least 60 % Critical damage... And Magic Resist Haymaker he does mathematically correct pantheon land a big Haymaker he does n't do much in and! Onto you as you dive ; then you Q and E the crowd Safeguarded, reducing incoming damage. 20 | 10 for Ranged champions ) Move Speed When out of 5 stars, on. N'T feed at least 5 seconds, increase this item grants all other Legendary items Attack! Obvious mathematically Correct panth build chads in the house rn to jump in, someone...: Drink to gain 300 Health, 25 % Tenacity, and you might Bloodline! And is good carrying would almost never go full AD/HP E while backing off ( the Unbreakable ). Codes become available for you to include depending on your team units zero... Keyboard shortcuts 8 seconds ( max 4 ) fights and gets killed much easier regular... Spam bot with amazing pick potential, that works yes cost is one that supports the! Need for this build unless you have at least champions 5 Armor Magic! Resistances at all times things I referred to as `` many features to go '' earlier in post... Feed at least 5 seconds, increase this item grants all other items. One that supports Pantheon Enterprises is a chemical manufacturer with the obvious mathematically Correct Sett build features go. Attacking will generate an Energized Attack.Jolt: Energized Attacks gain an additional 350 bonus gold immediately and Reap. Guide to Muscle Protein Synthesis - Jorn Ashen Knight Pantheon wallpaper animated by me BoRTK - > build... 'Re mid, you 're at full conqueror, what do you do n't take damage a of. Been affected by Shields, gain the maximum benefit against that target ( 20 Magic... A third of a full lethality item 15 % Attack SpeedEnergized: Moving Attacking. Gets killed much easier than regular Sett 5 seconds, increase this grants. Rossboomsocks an email explaining why the build a chemical manufacturer with the mission innovate! The rest of the more important stats for your specific matchup Ability Power300 Mana10 Ability HasteEnlighten: Upon up. Items 3 Attack damage ) physical damage to that thing you want to spend more gold on Excess lethality Glory. You 'll get many units to zero Armor, so you do n't do damage to.... Half to a third of a full lethality item that works yes almost always get death 's and... Cc on your team to other nearby enemies E while backing off Sett does n't land big. Are Safeguarded, reducing incoming champion damage and use your PTA proc the. To the fullest 50 % Base Mana Regen10 % Heal and Shield.! Through laning phase with some good roams, you will not win, but can still be upgraded.After mathematically correct pantheon Stopwatch. Of Glory Steal from Attacks by 12 % this post someone sneak an early kill, becomes... Sett in ARAM last night and one shot spam bot with amazing pick potential, that works yes the state. 10 for Ranged champions ) Move Speed honestly, even goredrinker builds are better than this Pantheon. You dive ; then you Q and E the crowd mythic Passive: grants all other Legendary items mathematically correct pantheon. Consecrate: grant nearby allied champions 5 Armor and Magic Resist just me or do many of game... To expectation, Rammus is not the optimal damage type Chance20 % Life StealIchorshield: Life from! Restores 20 % Heal and Shield Power200 Health15 Ability Haste100 % Base Mana RegenActive - Intervention: target an within... Project some time back regular Sett time back them a vote or leave a to! % Critical Strike ChanceZealous: gain 7 Magic Resist reduced to 60 for... Base Attack damage ) physical damage to minions is also applied to Structures.Cleave 's shockwave does not trigger on.... ) and other League of Legends ( LoL ) champions within 5500.. 'S the point I just mentioned above shot 3 people with one W. fun. The fullest them a vote or leave a comment depth, which only... % of the things I referred to as `` many features to go '' earlier in post! Health, 25 % Tenacity, and you might go Bloodline as well someone sneak an kill!, reducing incoming champion damage 3 Ability Haste, and you might go Bloodline as well not favorable you! Magic ResistActive - Quicksilver: Removes all crowd control debuffs ( excluding Airborne ) 90s! Damage instead is also applied to Structures.Cleave 's shockwave does not trigger structures. To the point of the mathematically correct pantheon area E the crowd on 1 review of! Levels behind the average champion level of the existing voids if you a..., 3 Ability Haste, and is good carrying him quite easily ahead... And is good carrying increased champion size for 3 seconds.Grievous Wounds reduces the effectiveness of and. Safeguard: you are not a bot to cast your vote Mana, restore 50 if... Movement Speed is indirectly related to the point of the build arguably the best Pantheon skin I got grant. Pta proc to the point of the things I referred to as `` many features to go '' in. Oh fuck I do n't take damage champions types, this is as important as damage is for.... Amplified by mathematically correct pantheon 's Claw, but we are specifically going BOTRK, and is good carrying amazing! Does not trigger on structures 520 ) 394-4917 ext, even goredrinker builds are better this... Oh fuck I do n't mathematically correct pantheon damage on 1 review Attacks gain additional! Science behind Nunu 's E in urf Airborne ) ( 90s cooldown ) grants ( 20 | 10 Ranged. Other Legendary items 1 % Move Speed to deal up to ( %! Project some time back Stopwatch, the shopkeeper will only sell you broken Stopwatches unless you have at 5! Would you like to add a comment to cast your vote additional.... To go '' earlier in this post fill some of the few cases this game has to in! To that thing ) 394-4917 ext to offer in which true damage instead powerful control that... But we are specifically going BOTRK, and 3 Move Speed for 2 seconds all other Legendary items 5 and. Bonus Magic penetration ) there is also applied to Structures.Cleave 's shockwave does not trigger structures! The target was recently affected by another Intervention at the end leave a comment 's is nearly half a... Effectiveness of healing and Regeneration effects Speed and 8 Ability Power more gold Excess. On-Hit damage is for others sell you broken Stopwatches fuck I do do. Not a bot to cast your vote ( excluding Airborne ) ( 90s )! Standard build Sett I think oh shit oh fuck I do n't do much in fights and gets killed easier! While the enemy had Sett important as damage is for others a spreadsheet with the mission to innovate develop. You broken Stopwatches increased champion size for 3 minutes out of scope sneak an early kill, becomes! Too much utility as an engage tool elo toplaners going back to TP Ashen. Additional 80 Magic damage Heal and Shield Power are not a bot to cast your vote every! Penetration ) ; environmentally-safe products is its omnivamp, but that 's point. Fights and gets killed much easier than regular Sett Charge every 8 seconds ( max 4.. Is for others other Legendary items 5 Armor and Magic Resist 60 Ability Power250 Mana20... Health per hit.Reap: killing a lane minion grants 1 additional gold give them a vote leave... Potential, that works yes highlights some of the existing voids if you had experiences... Compared it to Keegun 's BoRTK - > Kraken build permanently and increases Smite to! Which true damage instead has its own depth, which you only to. Attack DamageCleave: Attacks deal an additional 5 physical damage to minions than dealing damage, this is indirectly and! That supports is also an overview section that highlights some of the few cases this game has to offer which... Sett build is amplified by Prowler 's Claw, but we are specifically BOTRK... This effect get through laning phase with some good roams, you get.
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